Emmett

A cantankerous inventor with connections to another place and time

Description:

VALUES

  • Duty d6: There are rules and I should follow them
  • Glory d6: I should stay in the background
  • Justice d6: I know how things should be
  • Love d6: Emotions make you vulnerable, but keep you human
  • Power d6: I’ll do what it takes to find what I’m after
  • Truth d12: We only fear what we do not understand

RELATIONSHIPS

ASSETS
Genius d8

  • Spend a Plot Point to reveal that you’ve studied a subject and know its basics
  • Earn a Plot Point and add a d6 to Trouble when you assume others can’t follow your complicated thinking

Inventor d4

  • Spend a Plot Point to reveal information about a train or other non-unique piece of machinery

Bartitsu d6

  • Spend a Plot Point to Decrease your opponent’s Injured or Exhausted Stress pool against you

Wanderer in the Fourth Dimension d6 (Heritage, Limit: Great age)

  • Spend a Plot Point and add d6 to Trouble to use a Special Effect

Fob-watch Device d6 (Limit: Gear)

  • Spend a Plot Point to join a scene or switch to a new scene

RESOURCES

  • Ares 2d8 (Compassion, Protection)
  • The Box 2d4 (Time, Hidden)
  • Somewhere in Time and Space 2d8 (Inspiration, Mystery)
Bio:

Emmett has no clear memory of his history before setting up shop as a clockmaker in Tribulation. He knows only that he is very old, that he has forgotten much, and that the Box is connected to him in some important fashion.

Emmett

Tribulation artbroken guybrush